Sketchdump Friday: Tangled Pines character designs

This week I've been making efforts to kickstart progress on Tangled Pines again after a long hiatus. One of the things that has come out of that is a new character design reference sheet for Ziggy's Grade 5 classmates. Filling a room with twenty kids was a fun exercise, and I'm pretty happy with the variety I managed to work in.

Going forward, I think I'll continue to share small weekly progress sketches, concept art, and early stage work like this. There is a lot of this stuff going into the comic, after all.


Case Study: Bitlink logo design & character illustrations

Good design should be made to stand the test of time. But every so often, it's necessary to revisit an old project to bring it up to date with changing goals or industry trends. This is the story of how I approached one of my earliest logo design projects, and how it evolved alongside the business it was made to represent.

A first look at Tangled Pines

I've been speaking about and working on the Aspire Project for quite some time now, and every so often I hear from folks who are eager to know how it's all going. Quite a lot has been happening behind the scenes, and things have progressed to the point where I can begin sharing more about our new story, Tangled Pines.

My process for illustration and design commissions

Creativity is always going to be a little mysterious, even to artists like myself. Every project and every client is different, but a basic understanding of the steps involved in developing a project does a lot to reduce the uncertainty inherent to the process. From early discussions to the final outcome, this is the approach I take to focus my efforts on solving the right problems, and giving the people I work with the very best results I'm capable of.